Team Size : 4 [Programmers – 1 | Artists – 2 | Sound Designer – 1]
Duration : 3 weeks
My Role : Programmer (Solo), Co-producer, Designer
Theme : Festival-worthy
Platform : Oculus Rift S (2 headsets connected over network)
Constraints : None. Should be a polished product.
Development Summary :
As the time limit was 3 weeks for this project, we didn’t exercise restraint. We decided we wanted to experiment by making a Virtual Reality multiplayer game. We had set ourselves very ambitious goals as I was the only programmer and also needed to test networking behavior. After many pitfalls, we managed to create an artistic experience in which guests would play lying down. This was done because we wanted to provide a soothing experience.